Thursday, August 27, 2009

Weekly Blog

Every student will create a blog on blogger.com. This will be your own catalog for submission in a weekly journal. You are to submit one hand drawn sketch and two other entries (3 minimum) every week throughout the semester. These entries could be links to websites, inspiring images (document your sources) or any material that you find important relating to film and digital media. A written component to each entry should be included documenting why this is important to your education both in this class and in this program.

This will be due Monday of the incoming week throughout the semester.

* this is to be an academic (not personal) blog. All students will maintain the highest ethical standards in their blog. Any misuse (see ITS computer usage policy) will be cause for withdrawal from class.

Examples:

























This an hand drawn sketch and digital file from a competition project that I worked on a few years back. The project entitled "Fluid Space" begins to address the fluidity of both physical and virtual space present in our environment today. You can see this work documented on my firms web site: http://hybridenvironments.com

Tuesday, August 25, 2009

Assignment 0.1 | Photomontage | CS4















Part I

Your first assignment will be to create a catalog of images that represent landscapes, the city and an object (25 images minimum per topic).

You are to select the 3 of the best images (per topic) and uploaded to your blog. This is due Wednesday August 26, 2009.










Part II

Utilizing Photoshop create three synthesis images. Create a minimum of four transformations. This is due Monday August 31, 2009.









Synthesis Image


Monday, August 3, 2009

University of New Mexico

Interdisciplinary Film + Digital Media

Fall 2009



Course Syllabus

STUDIO INSTRUCTOR:

Tim B. Castillo

Associate Professor

Interdisciplinary Film + Digital Media

School of Architecture + Planning

TEACHING ASSISTANTS:

John Dillander

Graduate Teaching Assistant

Troy Kranendonk

Undergraduate Teaching Assistant

Abstract:

As society transverses into a realm where information and media affects almost every aspect of our life, this class will begin to explore the possibilities where we as designers can begin to have an impact in shaping this emerging world. This course will give you the technical skills and innovative design principals for application in practicing across multiple digital disciplines.


Method of Instruction:

This course will be taught in a lecture format introducing topics and initiating a series of assignments to be done on the computer. The class will incorporate an interactive laboratory (Fridays), initiate group discussions and formulate critiques of work.

Process:

Through a series of exercises we will engage in understanding visualization, interactive media, digital film and computer-modeling principals. Topics will be demonstrated through weekly examples, and executed by the student as digital formulations. We will formulate a methodology for working in digital design and output several projects throughout the semester to demonstrate skill development.

Course Objectives

· Integrate digital design as a primary design tool

· Understand three dimensional environments

· Understand the potential of raster and vector graphics

· Introduce principals of interactive design

· Explore basic animated principals

· Explore digital film editing