Sunday, September 27, 2009

Assignment 0.5 | Sketch up | Red Blue chair




















1. Create a scaled replica model of Red-Blue chair using Sketch Up.

2. Using Material styles give the chair color.

3. Create three different perspective views and export as jpeg raster images.

4. Post the views on your Blog

Remember:

-export images as JPEG format at 1024 X 768 resolution.


Also, if you would like to see a colored version of the Red-Blue chair you can go to:

http://www.terraingallery.org/Anthony-Romeo-Chair.html


Due October 5, 2009

Monday, September 14, 2009

Assignment 0.4 | In-Design | CS4

You are to develop a portfolio created by In-Design. You are to utilize the material from your previous assignments to create this portfolio. This will include:

Assignment 0.1: 3-altered photoshop images

Assignment 0.2: 6-haptic model images

Assignment 0.3: 4-Illustrator images

Your portfolio will be 8 ½” x 11” (no exceptions) and should not exceed 10 pages. You will document each assignment in the portfolio, include a photograph of yourself and name and class information. This will be a physical copy portfolio (not digital) and should be printed from a pdf at Kinkos or an other printing venue.

Portfolio's are very important in the design profession and organization, innovation and clarity are extremely important to demonstrating your abilities.

This will be due September 25, 2009.

Wednesday, September 9, 2009

Assignment 0.3 | Illustrator | CS4





















You are to research your image library created from your haptic models and use them as underlays in Illustrator to create a series of vector drawings.

You should generate four compositions using various line weights, colors with fills to define fore, middle and background space. What we are looking in these vector drawings is visual complexity and your ability to create poetic images.


This is Due Monday Sept 14, 2009.




Wednesday, September 2, 2009

Assignment 0.2 | Haptic Modeling





















Part I | Modeling

You are to create a series of gestural models related to the topics; rhythm, structure and melody. These models are intuitive models that are quick and responsive to the topic. The selection of materials is very important. You will need to establish some degree of correlation between words and materials. Be creative and not obvious. Avoid all temptation to stop and judge what you are doing. Instead engage in the making fully with your body and mind. You should produce at least 5 total haptic models for each topic.

You are to relate the models to the recent documentary on techno music, Modulations: Cinema for the Ear.

Your haptic models are to be created out of recycled material. The key component to this modeling is to acquire a hot glue gun. Be creative in your selection of materials and work to layer materials to create interesting compositions.


Part II | Photo Capture of Haptic Models


Proceed to photograph your models. Document the model and obtain design rich (i.e. charged with layered spatial potential) images. Obtain enough pictures to allow for multiple readings of the model. Unexpected views often are the most rewarding. Avoid easy and obvious takes. Photograph these models on different settings, in different lighting and avoid grounding the model in space.

Capture digitally several images (at least 15 per model) that you find searching for tectonics, light and space. Keep all images on a library on your computer and load six of your
best images onto your blog.

This is Due Wednesday September 9, 2009