Wednesday, November 11, 2009

Final Team Project | Product Image Branding









The final team project will be to design a product(s) and begin to generate an image branding strategy for promotion. The product can be almost anything that you create digitally, examples include, an automobile, a movie, or an industrial design product (light fixture, furniture, etc.).

The first phase of the project will be to convince a jury of reviewers the viability of your product. This will be a public presentation and review process where you will receive criticism and approval to move forward on development. These presentations will occur on November 20 and November 23, each team will produce a PowerPoint presentation that will be a maximum of 10 minutes each. You are to present your product, generate a strategy for development, create a timeline for completion and develop a task roster for each team member.

The final presentation will include the following deliverables:

1. Website [describing your product]

2. Printed material [poster and brochure], including literature (text) to support your product.

3. Animation/trailer advertising the product

4. Choreographed verbal presentation

a

Final Presentations will occur the week of December 7, 2009 and concluding December 11, 2009. Each presentation will be 20 minutes maximum for each team; time slots will be defined at a later date.



Friday, November 6, 2009

Teams

1.Luke, Susie, Brynn, Iann
2.Nicole, Kristin, Sarah, Tess
3.Lael, Mitchell, Aaron, Christopher
4.Jordan, Evan, Daniel, Colin
5.Jennifer, Jennifer, Heather, Natalie
6.Matt, Nick, Kendra, Madison
7.David, Andrew, Jacklyn, Travis
8.Casey, Rachel, Cassandra, Joey
9.Mark, Terence, Dustin, Rebekah

Monday, November 2, 2009

Assignment 0.7 | 3D Max | Animation














Create animation’s for one of the following topics.


a. Information

b. Spiritual


The objective is to inform a new way of creating environments and search for spaces that define themselves through abstract components. The animations should convey a sense of detachment from real world references and express your own fundamental concepts of how these spaces should be experienced.


Look at the abstract work of artist like Marcel Duchamp, Piet Mondrian, Laszlo Moholy-Nagy, Robert Raushchenberg and Gunther Gerzso.


You are to create one 300-frame animations at 640 X 480 resolution (quicktime or AVI format).


Due November 13, 2009